by shua » 02 Sep 2010, 02:14
Instead of just a game, their making a whole new game engine. Ockonal and Sven have been working in it almost all summer; I've just been listening, and watching. Cool idea, I hope to help bring it to fruition. Just my 2 cents. If you want to try the old one, I think you can still download it on the download page of this website. And my friend uses GM, pretty cool, but not as powerful as C variants.
As far as how you create a portal in pseudoform, I think you change the upper left-hand corner from "prop" to "portal" then find one of the portal meshes and put it in the scene. Then, when you have 2 or more portals, you press 'f3' or one of the f keys to bring up the properties menu, then you connect portal a to portal b and portal b to portal a. That should do it, but I don't have a good memory.
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